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	<title>Comments on: Update: Quake 3 Arena .NET Port is Done!</title>
	<atom:link href="http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/feed/" rel="self" type="application/rss+xml" />
	<link>http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/</link>
	<description>A Blog about Graphics Programming, Game Programming, Tips and Tricks</description>
	<lastBuildDate>Mon, 16 Jan 2012 05:05:57 +0000</lastBuildDate>
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	<item>
		<title>By: Nemo</title>
		<link>http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-2446</link>
		<dc:creator><![CDATA[Nemo]]></dc:creator>
		<pubDate>Mon, 02 Jan 2012 10:13:18 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-2446</guid>
		<description><![CDATA[Greg can you please reupload this? I&#039;d love to take look :)]]></description>
		<content:encoded><![CDATA[<p>Greg can you please reupload this? I&#8217;d love to take look <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: Rolf</title>
		<link>http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-2368</link>
		<dc:creator><![CDATA[Rolf]]></dc:creator>
		<pubDate>Fri, 07 Oct 2011 12:42:50 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-2368</guid>
		<description><![CDATA[This looks really cool, but... the download link of the source code is down. :(]]></description>
		<content:encoded><![CDATA[<p>This looks really cool, but&#8230; the download link of the source code is down. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gregd1024</title>
		<link>http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-2156</link>
		<dc:creator><![CDATA[gregd1024]]></dc:creator>
		<pubDate>Mon, 17 Jan 2011 04:54:42 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-2156</guid>
		<description><![CDATA[No, Quake 3 uses OpenGL for graphics. The only DirectX being used is for keyboard/mouse/peripheral input.

-Greg Dolley]]></description>
		<content:encoded><![CDATA[<p>No, Quake 3 uses OpenGL for graphics. The only DirectX being used is for keyboard/mouse/peripheral input.</p>
<p>-Greg Dolley</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ruirize</title>
		<link>http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-2121</link>
		<dc:creator><![CDATA[Ruirize]]></dc:creator>
		<pubDate>Tue, 14 Dec 2010 15:51:58 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-2121</guid>
		<description><![CDATA[This is supposed to use DirectX, is it not?

Then why am I still getting errors about the loading of OpenGL?
This is worrying seeing as I don&#039;t have a card that supports OpenGL.

:(]]></description>
		<content:encoded><![CDATA[<p>This is supposed to use DirectX, is it not?</p>
<p>Then why am I still getting errors about the loading of OpenGL?<br />
This is worrying seeing as I don&#8217;t have a card that supports OpenGL.<br />
 <img src='http://s0.wp.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mREZA</title>
		<link>http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-1903</link>
		<dc:creator><![CDATA[mREZA]]></dc:creator>
		<pubDate>Tue, 03 Aug 2010 13:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-1903</guid>
		<description><![CDATA[i get this error - before loading levels :
&#039;user interface is version 3, expected 6&#039;

------------------------------------------

For people get default.cfg missing error :
*.PK3(s) are archive file, you can extract em by 7zip or winrar
default.cfg file is in ..\baseq3\pak0\ Directory

make sure &#039;cgamex86.dll&#039; and &#039;qagamex86.dll&#039; and &#039;uix86.dll&#039; are compiled successfully and placed in C:\Quack3 folder

run quake3.exe from C:\Quack3 

OR

for run game directly from visual studio :
copy whole &#039;baseq3&#039; folder from C:\Quack3 to ..\Quake3_Arena_VC9_NET_MCPP_Port\code
then run game by pressing &#039;Start Debugging&#039; button in visual studio]]></description>
		<content:encoded><![CDATA[<p>i get this error &#8211; before loading levels :<br />
&#8216;user interface is version 3, expected 6&#8242;</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>For people get default.cfg missing error :<br />
*.PK3(s) are archive file, you can extract em by 7zip or winrar<br />
default.cfg file is in ..\baseq3\pak0\ Directory</p>
<p>make sure &#8216;cgamex86.dll&#8217; and &#8216;qagamex86.dll&#8217; and &#8216;uix86.dll&#8217; are compiled successfully and placed in C:\Quack3 folder</p>
<p>run quake3.exe from C:\Quack3 </p>
<p>OR</p>
<p>for run game directly from visual studio :<br />
copy whole &#8216;baseq3&#8242; folder from C:\Quack3 to ..\Quake3_Arena_VC9_NET_MCPP_Port\code<br />
then run game by pressing &#8216;Start Debugging&#8217; button in visual studio</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gregd1024</title>
		<link>http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-1835</link>
		<dc:creator><![CDATA[gregd1024]]></dc:creator>
		<pubDate>Fri, 28 May 2010 23:23:14 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-1835</guid>
		<description><![CDATA[Vlad - hmmm, common architecture, that&#039;s a tough question. Besides the graphics engine part, the rest of the game code is really just a code interpreter that&#039;s designed to run mods. The original Quake 3 game is in itself just a mod. That&#039;s why you see little variants of Q3, such as capture the flag, that can change the original game without using a different exe.

-Greg Dolley]]></description>
		<content:encoded><![CDATA[<p>Vlad &#8211; hmmm, common architecture, that&#8217;s a tough question. Besides the graphics engine part, the rest of the game code is really just a code interpreter that&#8217;s designed to run mods. The original Quake 3 game is in itself just a mod. That&#8217;s why you see little variants of Q3, such as capture the flag, that can change the original game without using a different exe.</p>
<p>-Greg Dolley</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gedichte</title>
		<link>http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-1826</link>
		<dc:creator><![CDATA[Gedichte]]></dc:creator>
		<pubDate>Thu, 20 May 2010 01:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-1826</guid>
		<description><![CDATA[Hello from Germany! May i quote a post a translated part of your blog with a link to you? I&#039;ve tried to contact you for the topic Update: Quake 3 Arena .NET Port is Done! « Greg Dolley’s Weblog, but i got no answer, please reply when you have a moment, thanks, Gedichte]]></description>
		<content:encoded><![CDATA[<p>Hello from Germany! May i quote a post a translated part of your blog with a link to you? I&#8217;ve tried to contact you for the topic Update: Quake 3 Arena .NET Port is Done! « Greg Dolley’s Weblog, but i got no answer, please reply when you have a moment, thanks, Gedichte</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Johnny Piette</title>
		<link>http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-1824</link>
		<dc:creator><![CDATA[Johnny Piette]]></dc:creator>
		<pubDate>Wed, 19 May 2010 15:01:54 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-1824</guid>
		<description><![CDATA[Hello Greg,

I try to compile your solution with Visual Studio 2010 and with DirectX SDK of february 2010.

VS2010 did a conversion of the project with this result: http://djoni.be/uploads/UpgradeLog2.XML

I&#039;ve a lot of warnings when I try to rebuild the solution: http://djoni.be/uploads/warnings.txt

I hope it will help u :)

Regards,

John]]></description>
		<content:encoded><![CDATA[<p>Hello Greg,</p>
<p>I try to compile your solution with Visual Studio 2010 and with DirectX SDK of february 2010.</p>
<p>VS2010 did a conversion of the project with this result: <a href="http://djoni.be/uploads/UpgradeLog2.XML" rel="nofollow">http://djoni.be/uploads/UpgradeLog2.XML</a></p>
<p>I&#8217;ve a lot of warnings when I try to rebuild the solution: <a href="http://djoni.be/uploads/warnings.txt" rel="nofollow">http://djoni.be/uploads/warnings.txt</a></p>
<p>I hope it will help u <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Regards,</p>
<p>John</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vlad Fedoniuk</title>
		<link>http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-1775</link>
		<dc:creator><![CDATA[Vlad Fedoniuk]]></dc:creator>
		<pubDate>Thu, 08 Apr 2010 06:21:50 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-1775</guid>
		<description><![CDATA[Hi Greg! Do you have any info about common architecture of game? Thanks]]></description>
		<content:encoded><![CDATA[<p>Hi Greg! Do you have any info about common architecture of game? Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Download Quake III Arena .NET Port &#171; Official Weblog of C# Online.NET</title>
		<link>http://gregs-blog.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-1727</link>
		<dc:creator><![CDATA[Download Quake III Arena .NET Port &#171; Official Weblog of C# Online.NET]]></dc:creator>
		<pubDate>Tue, 23 Feb 2010 06:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/2008/01/22/update-quake-3-arena-net-port-is-done/#comment-1727</guid>
		<description><![CDATA[[...] Dolley has finished the Quake 3 Arena .NET Port! The retail copy of Quake III is needed to run this source, it does not work with a demo version. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Dolley has finished the Quake 3 Arena .NET Port! The retail copy of Quake III is needed to run this source, it does not work with a demo version. [...]</p>
]]></content:encoded>
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