<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Contact</title>
	<atom:link href="http://gregs-blog.com/contact/feed/" rel="self" type="application/rss+xml" />
	<link>http://gregs-blog.com</link>
	<description>A Blog about Graphics Programming, Game Programming, Tips and Tricks</description>
	<lastBuildDate>Mon, 16 Jan 2012 05:05:57 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: DirectX 9 C++ Graphics Tutorial Part 3 - Drawing a Simple 3D Room &#171; Greg Dolley&#8217;s Weblog</title>
		<link>http://gregs-blog.com/contact/#comment-392</link>
		<dc:creator><![CDATA[DirectX 9 C++ Graphics Tutorial Part 3 - Drawing a Simple 3D Room &#171; Greg Dolley&#8217;s Weblog]]></dc:creator>
		<pubDate>Sun, 15 Jun 2008 18:49:52 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/contact/#comment-392</guid>
		<description><![CDATA[[...] Contact [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Contact [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Managed DirectX C# Graphics Tutorial 2: Drawing a Triangle &#171; Greg Dolley&#8217;s Weblog</title>
		<link>http://gregs-blog.com/contact/#comment-291</link>
		<dc:creator><![CDATA[Managed DirectX C# Graphics Tutorial 2: Drawing a Triangle &#171; Greg Dolley&#8217;s Weblog]]></dc:creator>
		<pubDate>Fri, 29 Feb 2008 16:19:19 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/contact/#comment-291</guid>
		<description><![CDATA[[...] Contact [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Contact [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Part 2: How to Make Native Calls from Managed Code in C++/CLI &#171; Greg Dolley&#8217;s Weblog</title>
		<link>http://gregs-blog.com/contact/#comment-194</link>
		<dc:creator><![CDATA[Part 2: How to Make Native Calls from Managed Code in C++/CLI &#171; Greg Dolley&#8217;s Weblog]]></dc:creator>
		<pubDate>Sun, 03 Feb 2008 23:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/contact/#comment-194</guid>
		<description><![CDATA[[...] Contact [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Contact [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: How to Make a Quake 3 Arena Mod &#171; Greg Dolley&#8217;s Weblog</title>
		<link>http://gregs-blog.com/contact/#comment-134</link>
		<dc:creator><![CDATA[How to Make a Quake 3 Arena Mod &#171; Greg Dolley&#8217;s Weblog]]></dc:creator>
		<pubDate>Thu, 24 Jan 2008 08:02:42 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/contact/#comment-134</guid>
		<description><![CDATA[[...] Contact [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Contact [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Update: Quake 3 Arena .NET Port is Done! &#171; Greg Dolley&#8217;s Weblog</title>
		<link>http://gregs-blog.com/contact/#comment-128</link>
		<dc:creator><![CDATA[Update: Quake 3 Arena .NET Port is Done! &#171; Greg Dolley&#8217;s Weblog]]></dc:creator>
		<pubDate>Tue, 22 Jan 2008 17:55:13 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/contact/#comment-128</guid>
		<description><![CDATA[[...] Contact [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Contact [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: How to Install a Quake 3 Mod - Common Problems and Solutions &#171; Greg Dolley&#8217;s Weblog</title>
		<link>http://gregs-blog.com/contact/#comment-102</link>
		<dc:creator><![CDATA[How to Install a Quake 3 Mod - Common Problems and Solutions &#171; Greg Dolley&#8217;s Weblog]]></dc:creator>
		<pubDate>Tue, 15 Jan 2008 13:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/contact/#comment-102</guid>
		<description><![CDATA[[...] Contact [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Contact [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: &#34;Decimal&#34; .NET Type vs. &#34;Float&#34; and &#34;Double&#34; C/C++ Type &#171; Greg Dolley&#8217;s Weblog</title>
		<link>http://gregs-blog.com/contact/#comment-33</link>
		<dc:creator><![CDATA[&#34;Decimal&#34; .NET Type vs. &#34;Float&#34; and &#34;Double&#34; C/C++ Type &#171; Greg Dolley&#8217;s Weblog]]></dc:creator>
		<pubDate>Sat, 22 Dec 2007 00:58:23 +0000</pubDate>
		<guid isPermaLink="false">http://gregdolleysblog.wordpress.com/contact/#comment-33</guid>
		<description><![CDATA[[...] Contact [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Contact [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

